Monday, 2 April 2012

Illustration Friday: YIELD


I started this one about 3 weeks ago when "yield" was actually the word of the week, but I got very busy with other stuff and didn't get to finish it off until now, but better late than never, right? :)

I must admit I had to look in the dictionary for some definitions of this word to help with the image because I was pretty stumped, but good old dictionary helped me out!
Hopefully the picture is pretty self explanatory. This robber was trying to run away with the money but Mr Superhero flew in just in time to create a wall of fire with his heat vision which made the robber YIELD and drop the money, therefore saving the day :D

Finished Coloured Character:
 Character Outline:
Original Sketch:

Thursday, 8 March 2012

Illustration Friday: INTENTION

"she loved her job, and had no INTENTION of quitting now ... even if her next target was her best friend's husband!"

This is my first EVER Illustration Friday! :D
I haven't drawn for a few weeks so I really wanted to draw something to get back into it. My friend Michaela always draws for Illustration Friday so I thought it would be a good excuse to draw; so I gave it a go too.

I wanted to draw something simple first, just a simple character with a simple standing pose ... so I drew this.
My original idea was to draw a sexy lady, but it turned into something a bit more morbid! The more I drew the more it turned into a sexy assassin, but I am happy with the results!
It did take longer than expected to finish, but it's a good starting point for future drawings :)

Finished Coloured character:
Character Outline:
Original Sketch:

Sunday, 8 January 2012

Day 83

After leaving uni about 6 months ago we have FINALLY put our graduate film, Day 83, up on YouTube!!! (I'm not sure why it took so long but it's better late than never)

And here it is! Hope you enjoy:



It was shown in London last summer at the Skillset Animation and VFX Showcase and we've recently found out that it has also been chosen in the Animated Exeter festival in February, and maybe at Ffresh later on in the year too.
We are really happy with the response we've had from the film and are really grateful for all the positive feedback, but obviously we can't take all the praise so thanks to all the people who worked hard on the film too :)

Saturday, 12 November 2011

Life Drawing

I haven't posted in a while so I thought I'd put up some life drawing sketches I drew on Tuesday at Ten Feet Tall in Cardiff.
I haven't drawn any life drawing for a while so I was pleasantly surprised how these turned out. I'll start off with my favourite from the night :)

This one took around 25mins to draw:

(25mins) She moved in this one which is why her hand looks pretty big:

(15mins) Male model:

20mins:

25mins:

15mins:

10mins:

8-10mins:

Tuesday, 11 October 2011

Veg Face!

I haven't been doing much recently in terms of work I can post on my blog. I've finished a 2 and a half week work experience at Red Wire Media in Cardiff Bay and I've also been modelling some props for GamesLab while trying to look for some sort of job. Unfortunately the job hunting isn't going so well at the moment, but I'm not giving up yet! :)

Something that I CAN post on my blog is this painting I made for my Nan's church's harvest. It was her idea to make a face out of Fruit and Veg so I designed the face and painted it for her.
It took me around 2 days to complete using acrylic paints and was a nice break from being on the computer and using traditional media instead. And she gave me £40 for making it ... Score!


The paper was pretty big so I used coffee to stain the paper around it so it wasn't so white. The cluster of berries on the right cheek was supposed to be raspberries but they didn't turn out so great and now they look more like blackberries ... so now that's what they are ;) they were actually the hardest thing to paint and the easiest was probably the melon fringe.

I'm really happy with the result seeing as I haven't painted for a while, and I realised it kinda looks like me! ... It's just a shame the photos of it didn't come out so great


Saturday, 1 October 2011

New Showreel

My last showreel was put together pretty quickly for the uni's end of year show, so now that I've graduated and have lots of spare time on my hands I've been working on a new showreel which is hopefully a lot better than the last one. I've put in a few more things in this reel to show a bit more variety of skills

Hope you enjoy!

Thursday, 7 July 2011

inform.Animation IP

For the past 2 and a half weeks I've been in Sardinia, Italy on an intensive animation course called Inform.Animation

Quote from the website:
"InformAnimation is a Summer School organized within the Erasmus Intensive Programme, by the Alghero School of Architecture of the University of Sassari in collaboration with a consortium of European academic partners"

It was a great experience working with students from other countries including Greece, Spain and Italy. There was a bit of a language barrier which again was an experience as I had to try and get my point across through simple language. I definitely learnt a lot when it came to working with others with different languages and methods of working.

The project was aimed towards using animation to inform members of the public or other social groups of a specific cause. We had 6 different briefs and were separated into 6 different groups ranging from 3-4 people per group. I worked in a group of 3 (1 Greek girl and an Italian boy) My project was for the Archipelagos which is an institute of marine conservation. Our brief was to inform about the importance of Posidonia Oceanica which is a seagrass meadow in the Mediterranean. It is a habitat for over a thousand different species of fish and works as a shelter and a place to reproduce. We had to inform the viewers of this and
also the dangers that humans place on the seagrass, and the consequences it will have on the beach, as the seagrass protects it from beach erosion. The short animation was aimed towards schools in the Aegean, local communities, as well as tourists that visit the Aegean islands and the wider public in Greece and abroad.

In the brief, the animation was aimed towards a wide range of social groups so we tried to mix facts about how much seagrass there is in a square metre etc. (for the adults) with cartoony animations (for the school children) This way we thought we could keep both age groups entertained while still being informative.
Each group was supposed to have constant feedback from their contact providers, but unfortunately for our group, we had no contact at all from ours. This made things difficult as we had no contact from the people who we were making the animations for, so the tutors running the project got involved and advised us to split our project in 2 as they thought our idea would work better this way, one targetted towards adults with facts and figures, and the other towards children, with metaphorical images telling the information. This spilt happened on the Monday and the deadline was the following Saturday

We all agreed to split into 2 projects, so I would work on the children's project, the Italian guy would work on the adult project while the Greek girl would help out on both. Everything was going well until the stress within the group started kicking in, so we decided to work as 1 proper team again and work on 1 project. Unfortunately that didn't work because of personal feelings from another member in the group, so we had to split the group completely, and I ended up working on my own. Because of what happened, I had to ask for some help from 2 of my friends, just so it could be finished in time for the Saturday deadline

I really enjoyed my experience in Italy. I learnt a lot in my 2 and a half weeks on the intensive course, and gained a lot of valuable experience, it's just a shame the group divided like it did

After less than 5 days of work, this is the end result. I wanted the piece to have a narration over the top so that there would be no words on screen, only images so that the children would keep interested, as I felt that too much text on screen could lose their concentration. Unfortunately I didn't have time to record the narration, so instead, the version you see here has subtitles to represent what I wanted the narrator to say. The music is also there as a placeholder
I characterised the fish and gave it a style so it was bold and colourful for the children's appeal. I tried keeping everything simple and metaphorical so that the images could help tell the story
And here's the result:
  • Danielle Parness helped me with the animation for the 2 shots with the Pollution barrels on the boat
  • Stephanie Seed made the countdown timer on the last shot