Wednesday 23 February 2011

Mudboxin' WIP

I've spent a few days working on the big alien in Mudbox, along with unwrapping the spaceship and writing my dissertation! (FUN!)

Here's some snaps of the Mudbox work so far ...


I started off with the muscle tone for the alien. He's a big muscly thing, like the Hulk, so I wanted to give him lots of muscle definition to make him look like he'd be hard to shoot down ... you wouldn't want to mess with him! (ignore the handcuff as it's there for reference so it won't look that smooth in the end)


After the muscle tone and definition I modelled the hard deformed skin around his body and his boulder hand. Also I chipped away at his nails on his feet and hand so he looks like they've been damaged doing some digging. There's still some work to be done on his back, the spikes and the hooks, but the Mudbox work should be finished pretty soon!

Sunday 13 February 2011

Mothership

I finished modelling the Mothership a couple of days ago and it's turned out pretty nice :)
I put the rock mountain into Mudbox to give it a bit more shape and created a few craters so it looks like the mountain has been dug into for resources by the aliens

There's a cool free plug-in for 3Ds Max called Greeble. From the website: http://max.klanky.com/plugins.htm it says "A fun modifier plug-in useful for generating random detail for spaceship models, cityscapes, Death Stars..." ... so yeah, works really nice and I used it for the cityscape (which I then modified) and for random detail around the spaceship model

Here's some WIP stills of the Spaceship:

Basic Spaceship Model
Basic Ring and Energy Weapon
Added more detail to Weapon
Basic shape of Mountain
Developed shape of Mountain
Added Props to the bottom of the Ship
Added the Mine Wheel to the Rock Mountain
Added the Buildings to the Mountain (we joked that the mountain looked like a giant turd so I coloured the buildings green and yellow for shits and giggles!!)
Modelled the Tubes with Splines
Modelled the Floating Rocks
Added detail to the Mothership's Main Body
Created the Cityscape using Greeble, then modified
Reshaped the Mountain in Mudbox
Finished the model off by Reshaping some things and adding extra detail to the Ship's body using Greeble Plug-In

Here are some stills of the finished model to get a better look of all the detail:


Friday 11 February 2011

Tank Alien

I've been on and off working on the Big Alien's model for a couple of weeks cos I've been working on the Spaceship at the same time while my friend Danie played around with rigging the Alien to see if the mesh needs changing ... which luckily it doesn't!


Anywho I haven't been good on updating my blog with WIP's while I've been modelling so I've put together some jpegs of how I went from beginning to end with the mesh. Now it's time to put it into Mudbox to add the extra details! :

Basic Body Mesh

Added Feet

Basic Head Mesh

Added Hands

Modelled Handcuff

Modelled Boulder Hand

Added Teeth

Remodelled Handcuff

Tidied Up Mesh and Reshaped

Connected Boulder Hand to Body Mesh

Added Hooks to Finish the Mesh